
Water - generate until you find a sea and river combination you like.
You can click 'generateEverything' or step through the process manually. Open the 'Maps' folder to start creating roads. The main 'generate' button above the tensor folder will randomise the tensor field. IMPORTANT: After editing the Tensor field, you need to open the 'Maps' folder to generate roads. You can also change the angle of the fields.Ĭlick 'setRecommended' in the tensor field folder to have the tool place 4 grids and one radial field in the scene. These have random parameters, so click multiple times until you find one you like Under the folder corresponding to each element, you can change its size and decay. Use the red squares to drag them to different positions. If you open the 'Tensor Field' folder you'll be able to view and edit it. You can turn them on when you want them with the 'buildingModels' option under 'Style'Ĭities are generated using tensor field.
3D buildings slow down pan+zoom, but not generation time. The more zoomed in you are, the smaller the map and the faster it will generate. The size of the generated world depends on your zoom + pan when you click generate. Mac users and other users with high-DPI displays - Tick 'highDPI' under options to increase the resolution of the canvas. Use 'imageScale' to control the resolution of the downloaded image - higher imageScale for higher resolution. Download a high-res image of what's on screen with the 'Download' button in the 'options' folder. When 'zoomBuildings' is enabled, buildings are only shown when zoomed in. You can turn 3D buildings on/off for any style with 'buildingModels'. Open the 'Style' folder to access styling options - Switch to 'GoogleNoZoom' to see 3D buildings, or 'Google' to see buildings when zoomed in. Click 'Generate' in the menu in the top right. Several colour themes including Google Maps, Apple Maps, and hand-drawn styles. I'd love to see what you make, send it to me on Twitter! 3D model export has just been released, Blender tutorial available here: įeel free to use downloaded images and 3D models however you like! Credit is appreciated but not required. More detailed documentation and instructions here.įollow me on Twitter: the source: Github
Create procedurally generated city maps in the style of American grid-based cities.